New gameplay improvements with patch 1.2

New gameplay improvements with patch 1.2

Cyberpunk’s development studio CD Projekt Red describes in detail the planned improvements for Cyberpunk 2077 in its upcoming patch 1.2. the announcementWritten as an in-universe newscast, details of planned gameplay improvements, such as preventing police from coming out of nowhere when you commit a crime, improving a vehicle, and a preventive attitude that will prevent you from accidentally approaching Get into traffic

While the game has received a lot of criticism since launch for being full of bugs and glits – and in some ways incomplete – it seems as if the developers are trying to address some of the most commonly cited issues.

CDPR hopes to improve the driving experience by tweaking the steering and adding a feature that will automatically sabotage your car if it is ‘stuck’ against an obstacle or other object. While better steering should help, there are a lot of other driving issues (such as collision detection) that need to be addressed before driving is really fun in the game.

The patch was originally supposed to be in February, but was delayed when the ransomware attack hit the studio. CDPR is now targeting him To be published in the “second half of March”.

It’s been almost three months Cyberpunk 2077 PlayStation was taken down from the store due to the sheer number of bugs (and the fact that it was almost unused on a PlayStation 4 base). So far, Sony and CDPR have not commented on when the game will return to the stage. Therefore it is not clear whether this patch will be sufficient.

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